weatherless...................85.08266% offense.......................41.54795% balance.......................35.89717% hyperoffense..................14.65924% sand.......................... 7.32924% voltturn...................... 5.49311% semistall..................... 5.18298% sun........................... 4.73184% stall......................... 2.71267% rain.......................... 2.15125% monotype...................... 1.70815% hail.......................... 0.70501% choice........................ 0.56725% monofighting.................. 0.50964% rainoffense................... 0.49337% trickroom..................... 0.38661% tricksand..................... 0.38661% monodragon.................... 0.26981% sandoffense................... 0.24709% dragmag....................... 0.24190% monopoison.................... 0.16396% mononormal.................... 0.13345% monoice....................... 0.13258% monosteel..................... 0.12029% sunoffense.................... 0.12026% monoflying.................... 0.11782% monoghost..................... 0.11720% monopsychic................... 0.07402% monodark...................... 0.06939% tailwind...................... 0.06048% Stalliness (mean: -0.079) -2.0|# |# -1.5|###### |####################### -1.0|### |###################### -0.5|######################### |############################## 0.0|###################### |########################## +0.5|####################### |######### +1.0|############ |##### +1.5|##### |### +2.0| |# +2.5|# | +3.0| |# +3.5| more negative = more offensive, more positive = more stall one # = 0.46%