weatherless...................89.39538% offense.......................37.90188% balance.......................35.62918% hyperoffense..................12.70159% sand.......................... 7.88206% stall......................... 7.34583% semistall..................... 6.42151% voltturn...................... 2.42864% sun........................... 2.04225% rain.......................... 0.75015% gravity....................... 0.63728% sandoffense................... 0.51059% choice........................ 0.47526% sunoffense.................... 0.13285% trickroom..................... 0.12176% monotype...................... 0.11640% multiweather.................. 0.08166% sandstall..................... 0.06493% dragmag....................... 0.05190% monoghost..................... 0.04004% monoflying.................... 0.03841% monopsychic................... 0.01762% rainstall..................... 0.01563% hail.......................... 0.01182% monodragon.................... 0.01099% rainoffense................... 0.01054% tailwind...................... 0.00421% monosteel..................... 0.00223% monobug....................... 0.00198% mononormal.................... 0.00192% monoelectric.................. 0.00165% monodark...................... 0.00139% monograss..................... 0.00055% monopoison.................... 0.00049% monofire...................... 0.00041% monofighting.................. 0.00020% monowater..................... 0.00013% monorock...................... 0.00002% monofairy..................... 0.00001% monoground.................... 0.00000% sunstall...................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.106) |#### -1.5|######## |############ -1.0|############## |#################### -0.5|############################## |######################### 0.0|########################## |####################### +0.5|############## |############################## +1.0|################ |############# +1.5|## |# +2.0|##### |###### +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.39%