sun...........................52.36259% offense.......................48.89534% weatherless...................35.07676% rain..........................25.69051% hyperoffense..................23.40035% balance.......................22.14110% multiweather..................15.61258% sunoffense....................10.51060% semistall..................... 3.39982% sand.......................... 2.48163% stall......................... 2.16339% rainoffense................... 2.10546% monotype...................... 1.37831% dragmag....................... 1.37407% batonpass..................... 1.12795% sunstall...................... 0.94575% voltturn...................... 0.43923% hail.......................... 0.17029% monodragon.................... 0.16929% sandoffense................... 0.16380% choice........................ 0.15828% trickroom..................... 0.15187% monowater..................... 0.15132% rainstall..................... 0.13428% monoghost..................... 0.12841% monosteel..................... 0.12041% mononormal.................... 0.10681% monofire...................... 0.10220% monodark...................... 0.10118% sandstall..................... 0.09875% monoflying.................... 0.09616% monofairy..................... 0.09106% monopsychic................... 0.08885% monobug....................... 0.07939% trapper....................... 0.06625% monofighting.................. 0.05981% monopoison.................... 0.04354% trickrain..................... 0.04328% tailwind...................... 0.04308% tricksun...................... 0.03859% monoelectric.................. 0.03178% monograss..................... 0.02791% monorock...................... 0.02783% monoground.................... 0.01855% monoice....................... 0.01463% gravity....................... 0.01299% allweather.................... 0.00575% hailoffense................... 0.00470% fear.......................... 0.00427% trickfear..................... 0.00176% sandfear...................... 0.00146% tricksand..................... 0.00052% hailstall..................... 0.00025% trickhail..................... 0.00016% Stalliness (mean: -0.391) |# -2.0|## |###### -1.5|############## |#################### -1.0|######################## |############################## -0.5|############################# |############################ 0.0|####################### |################# +0.5|############ |####### +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%