weatherless...................96.01151% offense.......................41.49381% balance.......................35.68521% hyperoffense..................13.83259% voltturn...................... 9.54633% semistall..................... 5.37710% stall......................... 3.61129% hail.......................... 2.04577% trickroom..................... 1.52890% rain.......................... 1.47705% sun........................... 0.43470% rainoffense................... 0.41696% choice........................ 0.30439% trickhail..................... 0.29688% monotype...................... 0.25383% hailoffense................... 0.19985% dragmag....................... 0.18625% sunoffense.................... 0.10084% sand.......................... 0.05541% monopoison.................... 0.05208% monodark...................... 0.04979% monowater..................... 0.04496% tailwind...................... 0.02583% multiweather.................. 0.02442% tricksun...................... 0.01923% monobug....................... 0.01834% monofighting.................. 0.01616% monodragon.................... 0.01375% hailstall..................... 0.01279% monoice....................... 0.01202% mononormal.................... 0.00854% monoelectric.................. 0.00811% monopsychic................... 0.00711% monorock...................... 0.00647% sandoffense................... 0.00562% monoghost..................... 0.00458% monosteel..................... 0.00402% monoground.................... 0.00262% monoflying.................... 0.00260% gravity....................... 0.00259% rainstall..................... 0.00201% monograss..................... 0.00185% monofairy..................... 0.00169% monofire...................... 0.00140% tricksand..................... 0.00116% trickrain..................... 0.00065% sunstall...................... 0.00058% trapper....................... 0.00022% fear.......................... 0.00006% sandstall..................... 0.00000% Stalliness (mean: -0.076) -2.0|## |### -1.5|######## |############ -1.0|################ |#################### -0.5|####################### |############################## 0.0|############################## |########################### +0.5|######################## |############## +1.0|######### |###### +1.5|### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%