weatherless...................96.09134% offense.......................41.88018% balance.......................35.58577% hyperoffense..................14.05444% voltturn...................... 6.30327% semistall..................... 5.25050% stall......................... 3.22911% hail.......................... 1.77371% rain.......................... 1.66183% trickroom..................... 1.07849% monotype...................... 0.67329% sun........................... 0.38348% choice........................ 0.34889% rainoffense................... 0.32868% tailwind...................... 0.30282% trickhail..................... 0.16989% sand.......................... 0.10677% monoice....................... 0.10250% monowater..................... 0.09226% monobug....................... 0.08552% sunoffense.................... 0.07790% dragmag....................... 0.07180% monopoison.................... 0.06370% monofighting.................. 0.06303% hailstall..................... 0.05735% mononormal.................... 0.03869% monoghost..................... 0.03855% monodark...................... 0.03751% monoground.................... 0.03517% monofire...................... 0.03352% hailoffense................... 0.02935% monorock...................... 0.02326% monosteel..................... 0.01973% monograss..................... 0.01726% multiweather.................. 0.01712% monopsychic................... 0.01339% gravity....................... 0.01079% sandstall..................... 0.01000% monodragon.................... 0.00997% monofairy..................... 0.00922% monoelectric.................. 0.00767% monoflying.................... 0.00585% trapper....................... 0.00529% rainstall..................... 0.00471% sandoffense................... 0.00087% tricksun...................... 0.00059% Stalliness (mean: -0.098) |# -2.0|## |### -1.5|######## |############ -1.0|############### |#################### -0.5|######################## |############################## 0.0|############################# |########################## +0.5|####################### |############## +1.0|######### |###### +1.5|### |## +2.0|# |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%