weatherless...................95.69354% balance.......................34.60378% offense.......................33.60788% hyperoffense..................18.44640% voltturn...................... 7.70091% stall......................... 7.54864% semistall..................... 5.79330% hail.......................... 2.98820% trickroom..................... 1.91668% tailwind...................... 1.44712% rain.......................... 1.12727% trickhail..................... 0.56059% rainoffense................... 0.30376% choice........................ 0.27205% sun........................... 0.17949% monotype...................... 0.15259% hailstall..................... 0.07688% monowater..................... 0.05282% monobug....................... 0.03758% sunoffense.................... 0.02946% dragmag....................... 0.02609% monoice....................... 0.02027% hailoffense................... 0.01376% sand.......................... 0.01201% monofighting.................. 0.01037% monodark...................... 0.00867% monopoison.................... 0.00749% monoground.................... 0.00652% trapper....................... 0.00364% rainstall..................... 0.00330% monopsychic................... 0.00321% monofire...................... 0.00235% mononormal.................... 0.00117% monoghost..................... 0.00103% monofairy..................... 0.00080% monosteel..................... 0.00076% gravity....................... 0.00061% multiweather.................. 0.00052% monograss..................... 0.00025% sandstall..................... 0.00007% monorock...................... 0.00002% monodragon.................... 0.00002% monoflying.................... 0.00000% monoelectric.................. 0.00000% sandoffense................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.006) |# -2.0|##### |######## -1.5|############### |############ -1.0|##################### |##################### -0.5|##################### |############################# 0.0|############################ |############################## +0.5|############################# |################ +1.0|############# |########## +1.5|### |#### +2.0|### |# +2.5|##### |### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.35%