weatherless...................66.92865% balance.......................45.64525% offense.......................45.47340% sun...........................12.57504% rain..........................10.03964% sand.......................... 9.36139% semistall..................... 4.31923% hyperoffense.................. 4.00532% hail.......................... 3.04409% tailwind...................... 2.99482% trickroom..................... 2.66486% multiweather.................. 1.78727% monotype...................... 1.40003% dragmag....................... 0.85468% voltturn...................... 0.58545% stall......................... 0.55680% sunoffense.................... 0.40443% monowater..................... 0.32423% trickhail..................... 0.20508% gravity....................... 0.19820% tricksand..................... 0.19248% monofairy..................... 0.17873% monograss..................... 0.15810% batonpass..................... 0.15696% tricksun...................... 0.13634% sandstall..................... 0.10655% rainoffense................... 0.10540% mononormal.................... 0.08936% monoice....................... 0.08707% trapper....................... 0.08593% monoelectric.................. 0.07447% monoghost..................... 0.07332% monodragon.................... 0.06874% sandoffense................... 0.06301% trickrain..................... 0.06187% monofire...................... 0.05843% monopsychic................... 0.05499% monoflying.................... 0.05499% hailoffense................... 0.05156% swagplay...................... 0.04468% monobug....................... 0.04010% monofighting.................. 0.03781% allweather.................... 0.02750% monodark...................... 0.02635% monopoison.................... 0.02521% monosteel..................... 0.02177% rainstall..................... 0.01833% monoground.................... 0.01375% sunstall...................... 0.01260% monorock...................... 0.01260% hailstall..................... 0.00573% Stalliness (mean: 0.008) -1.5|## |### -1.0|###### |############# -0.5|#################### |########################### 0.0|############################## |############################ +0.5|#################### |############ +1.0|###### |### +1.5|## | more negative = more offensive, more positive = more stall one # = 0.58%