weatherless...................63.78999% balance.......................46.76766% offense.......................44.95969% sun...........................12.98804% rain..........................11.35145% sand..........................10.74245% semistall..................... 4.14338% hyperoffense.................. 3.70224% tailwind...................... 3.51994% hail.......................... 3.14071% trickroom..................... 2.93428% multiweather.................. 1.87422% dragmag....................... 1.10843% monotype...................... 0.77235% voltturn...................... 0.60636% stall......................... 0.42704% sunoffense.................... 0.41544% tricksand..................... 0.22826% trickhail..................... 0.21226% tricksun...................... 0.18244% gravity....................... 0.17411% monofairy..................... 0.16222% monowater..................... 0.12333% sandstall..................... 0.12209% rainoffense................... 0.08941% trapper....................... 0.08144% batonpass..................... 0.07561% monodragon.................... 0.06083% monoice....................... 0.06065% hailoffense................... 0.05529% monofire...................... 0.05371% sandoffense................... 0.04612% monograss..................... 0.04396% mononormal.................... 0.04056% trickrain..................... 0.03985% monoelectric.................. 0.03406% monopsychic................... 0.02820% monofighting.................. 0.02802% allweather.................... 0.02748% monobug....................... 0.02727% monoflying.................... 0.02720% monoghost..................... 0.02469% swagplay...................... 0.02034% monosteel..................... 0.01830% rainstall..................... 0.01573% monopoison.................... 0.01522% monodark...................... 0.01128% monorock...................... 0.00727% sunstall...................... 0.00688% monoground.................... 0.00556% hailstall..................... 0.00370% Stalliness (mean: 0.012) -1.5|## |## -1.0|###### |########### -0.5|################### |########################### 0.0|############################## |############################# +0.5|################### |########### +1.0|##### |### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.60%