weatherless...................65.72139% offense.......................49.54117% balance.......................25.91129% sun...........................20.00382% hyperoffense..................15.58119% rain..........................14.82921% monotype...................... 4.94520% semistall..................... 4.65842% stall......................... 4.30793% multiweather.................. 4.28881% voltturn...................... 3.97655% sand.......................... 3.07163% sunoffense.................... 2.02651% rainoffense................... 1.86082% hail.......................... 0.75198% mononormal.................... 0.70099% monopsychic................... 0.63089% choice........................ 0.59903% monodark...................... 0.56717% rainstall..................... 0.51619% monowater..................... 0.48432% sunstall...................... 0.43334% monoghost..................... 0.42697% monobug....................... 0.42060% dragmag....................... 0.40785% monoflying.................... 0.35050% monograss..................... 0.32501% monofire...................... 0.28040% sandoffense................... 0.27402% monoelectric.................. 0.26765% trickroom..................... 0.22304% monosteel..................... 0.19118% monorock...................... 0.17206% monofighting.................. 0.14020% monopoison.................... 0.13383% monofairy..................... 0.10834% trapper....................... 0.10834% monoground.................... 0.09559% monoice....................... 0.07647% monodragon.................... 0.07647% tricksun...................... 0.06373% tailwind...................... 0.04461% hailstall..................... 0.04461% tricksand..................... 0.04461% sandstall..................... 0.03824% fear.......................... 0.02549% sandfear...................... 0.02549% allweather.................... 0.01275% trickrain..................... 0.00637% hailoffense................... 0.00637% Stalliness (mean: -0.174) -2.0|## |#### -1.5|######## |############ -1.0|#################### |############################# -0.5|######################### |############################## 0.0|############################# |################## +0.5|############### |############ +1.0|###### |##### +1.5|### |## +2.0|# |# +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%