weatherless...................64.88754% offense.......................49.57418% balance.......................25.81996% sun...........................21.87557% rain..........................15.19790% hyperoffense..................14.90029% stall......................... 5.22099% multiweather.................. 4.91529% semistall..................... 4.48458% voltturn...................... 4.47297% monotype...................... 3.82299% sand.......................... 2.66015% sunoffense.................... 2.05827% rainoffense................... 1.77084% monopsychic................... 0.67904% sunstall...................... 0.64925% monodark...................... 0.48181% choice........................ 0.45002% dragmag....................... 0.44413% monowater..................... 0.42020% hail.......................... 0.36536% mononormal.................... 0.33506% monofire...................... 0.29163% rainstall..................... 0.26643% monoflying.................... 0.25826% monobug....................... 0.25806% monoghost..................... 0.25386% monoelectric.................. 0.25378% sandoffense................... 0.23342% monograss..................... 0.21138% trickroom..................... 0.18787% monosteel..................... 0.15948% monorock...................... 0.10720% trapper....................... 0.09358% monopoison.................... 0.08361% monoground.................... 0.07384% tricksun...................... 0.06491% monofighting.................. 0.06241% tailwind...................... 0.06129% monodragon.................... 0.05985% hailstall..................... 0.04989% sandstall..................... 0.03526% monoice....................... 0.03364% monofairy..................... 0.03197% trickrain..................... 0.01080% allweather.................... 0.00905% tricksand..................... 0.00627% hailoffense................... 0.00363% fear.......................... 0.00115% sandfear...................... 0.00115% Stalliness (mean: -0.143) -2.0|# |##### -1.5|######## |########### -1.0|##################### |############################## -0.5|######################## |############################ 0.0|############################# |################## +0.5|############### |############ +1.0|###### |##### +1.5|### |## +2.0|# |# +2.5|## |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.44%