weatherless...................60.18360% offense.......................48.86643% sun...........................28.73567% balance.......................22.69386% hyperoffense..................15.48808% rain..........................15.29747% stall......................... 8.99261% multiweather.................. 6.55197% voltturn...................... 4.96626% semistall..................... 3.95902% sunoffense.................... 2.62182% sand.......................... 2.25188% monotype...................... 2.00946% rainoffense................... 1.57700% sunstall...................... 1.50291% choice........................ 0.60426% monodark...................... 0.55155% monopsychic................... 0.51260% dragmag....................... 0.37355% monoelectric.................. 0.16135% trickroom..................... 0.15563% monofire...................... 0.15431% monobug....................... 0.12993% monowater..................... 0.10749% monoflying.................... 0.10571% hail.......................... 0.09267% monosteel..................... 0.07737% rainstall..................... 0.07342% monoghost..................... 0.05555% monograss..................... 0.05400% sandoffense................... 0.04834% tailwind...................... 0.04313% sandstall..................... 0.03761% mononormal.................... 0.03373% hailstall..................... 0.03248% trickrain..................... 0.02710% trapper....................... 0.02397% monorock...................... 0.02254% monodragon.................... 0.01923% monoground.................... 0.01605% monofighting.................. 0.00740% allweather.................... 0.00311% tricksun...................... 0.00195% monopoison.................... 0.00174% monoice....................... 0.00046% tricksand..................... 0.00003% monofairy..................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.074) -2.0|# |##### -1.5|######## |######### -1.0|######################## |############################## -0.5|####################### |######################### 0.0|######################### |############### +0.5|############# |########### +1.0|### |#### +1.5|### |### +2.0|# |## +2.5|### |###### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.45%