weatherless...................74.19690% offense.......................51.48992% balance.......................24.99054% hyperoffense..................18.07550% sun...........................15.71238% monotype......................10.41534% rain..........................10.24943% multiweather.................. 5.74484% sand.......................... 4.69442% batonpass..................... 3.82222% semistall..................... 3.41034% mononormal.................... 2.14587% stall......................... 2.03370% sunoffense.................... 1.70187% monoflying.................... 1.20042% hail.......................... 1.01320% choice........................ 0.99768% monowater..................... 0.95806% monopsychic................... 0.93024% voltturn...................... 0.87700% rainoffense................... 0.80515% monobug....................... 0.76362% monodark...................... 0.70398% monosteel..................... 0.67776% monofairy..................... 0.65635% monofire...................... 0.61502% monodragon.................... 0.60532% dragmag....................... 0.52526% monoelectric.................. 0.51946% monoghost..................... 0.49244% monofighting.................. 0.47322% sandoffense................... 0.43660% monorock...................... 0.42649% monograss..................... 0.42409% swagplay...................... 0.37536% monoground.................... 0.30981% monoice....................... 0.26488% monopoison.................... 0.26398% trapper....................... 0.26188% sunstall...................... 0.15641% sandstall..................... 0.11348% trickroom..................... 0.10837% tailwind...................... 0.06374% hailoffense................... 0.05704% rainstall..................... 0.05043% gravity....................... 0.01151% hailstall..................... 0.00851% trickhail..................... 0.00660% allweather.................... 0.00370% trickrain..................... 0.00240% tricksand..................... 0.00210% tricksun...................... 0.00170% Stalliness (mean: -0.318) |# -2.0|## |######## -1.0|#################### |############################## 0.0|######################### |############# +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.93%