weatherless...................85.88433% balance.......................42.20488% offense.......................28.34378% semistall.....................14.81707% hyperoffense.................. 8.27661% voltturn...................... 8.17272% sun........................... 7.66568% stall......................... 6.35767% rain.......................... 3.70325% batonpass..................... 2.67023% sand.......................... 2.41507% hail.......................... 1.89590% multiweather.................. 1.54696% monotype...................... 1.43013% hailoffense................... 1.27216% dragmag....................... 1.01748% sunstall...................... 0.44560% monodragon.................... 0.43878% sunoffense.................... 0.40953% monoflying.................... 0.39866% mononormal.................... 0.31513% sandstall..................... 0.23178% rainoffense................... 0.22040% monoghost..................... 0.19453% rainstall..................... 0.16586% monopsychic................... 0.15558% monobug....................... 0.11011% choice........................ 0.07518% sandoffense................... 0.06272% monograss..................... 0.05944% monofairy..................... 0.04478% tailwind...................... 0.04397% monowater..................... 0.04151% monosteel..................... 0.03820% monopoison.................... 0.02687% trapper....................... 0.02431% hailstall..................... 0.02260% monoice....................... 0.01694% monoelectric.................. 0.01652% fear.......................... 0.01628% monorock...................... 0.01485% monodark...................... 0.01354% swagplay...................... 0.01312% monofire...................... 0.01144% monoground.................... 0.01075% allweather.................... 0.00441% trickroom..................... 0.00229% monofighting.................. 0.00208% tricksun...................... 0.00155% sandfear...................... 0.00116% gravity....................... 0.00015% tricksand..................... 0.00007% trickrain..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.285) -3.0| | -2.0|### |#### -1.0|########## |################### 0.0|############################## |############################# +1.0|######################## |############### +2.0|### |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.71%