weatherless...................82.92953% balance.......................43.72704% offense.......................20.18522% semistall.....................19.69984% voltturn......................15.04302% sun........................... 9.28299% stall......................... 8.77541% hyperoffense.................. 7.61249% hail.......................... 4.03906% hailoffense................... 3.71715% rain.......................... 3.01303% sand.......................... 2.88101% batonpass..................... 2.46481% multiweather.................. 2.13999% dragmag....................... 1.06959% monotype...................... 0.90352% monodragon.................... 0.61290% sunstall...................... 0.58835% sandstall..................... 0.55745% sunoffense.................... 0.25434% monoflying.................... 0.19689% rainstall..................... 0.10904% monopsychic................... 0.10142% mononormal.................... 0.09375% rainoffense................... 0.05797% monoghost..................... 0.05168% monowater..................... 0.03897% monobug....................... 0.02450% choice........................ 0.01739% fear.......................... 0.01547% tailwind...................... 0.01325% monopoison.................... 0.01150% monofairy..................... 0.00712% sandoffense................... 0.00418% hailstall..................... 0.00384% monoice....................... 0.00354% monograss..................... 0.00307% monoground.................... 0.00293% monodark...................... 0.00275% trapper....................... 0.00200% monosteel..................... 0.00140% monorock...................... 0.00107% monoelectric.................. 0.00077% allweather.................... 0.00040% monofire...................... 0.00016% swagplay...................... 0.00016% trickroom..................... 0.00006% monofighting.................. 0.00003% gravity....................... 0.00001% sandfear...................... 0.00000% tricksand..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.461) -3.0| |# -2.0|###### |## -1.0|#### |############ 0.0|######################## |############################# +1.0|############################## |################# +2.0|#### |# +3.0|# | +4.0|# more negative = more offensive, more positive = more stall one # = 0.75%