weatherless...................75.46422% offense.......................54.98768% balance.......................21.73992% hyperoffense..................19.28698% sand..........................17.36558% sun........................... 4.02294% rain.......................... 3.42993% sandoffense................... 2.17937% semistall..................... 2.14254% stall......................... 1.84288% multiweather.................. 1.67206% voltturn...................... 1.58127% dragmag....................... 1.49836% hail.......................... 1.48448% monotype...................... 1.14520% sandstall..................... 1.10111% batonpass..................... 1.05644% sunoffense.................... 0.33683% swagplay...................... 0.32976% trickroom..................... 0.30604% rainoffense................... 0.29331% monoghost..................... 0.12446% tailwind...................... 0.11533% mononormal.................... 0.11148% monopoison.................... 0.09812% monodark...................... 0.09559% monosteel..................... 0.09320% monowater..................... 0.08033% hailoffense................... 0.07435% monofire...................... 0.07075% monoice....................... 0.06872% monobug....................... 0.06759% monodragon.................... 0.06203% sunstall...................... 0.05787% gravity....................... 0.05223% monopsychic................... 0.05008% monoelectric.................. 0.04635% monograss..................... 0.04570% monoflying.................... 0.04416% monofairy..................... 0.03147% monofighting.................. 0.02307% monoground.................... 0.02098% trickhail..................... 0.01844% tricksand..................... 0.01578% monorock...................... 0.01196% trapper....................... 0.01098% allweather.................... 0.00759% rainstall..................... 0.00254% hailstall..................... 0.00169% trickrain..................... 0.00000% Stalliness (mean: -0.390) -2.0|## |### -1.5|######## |############## -1.0|#################### |########################## -0.5|############################## |######################## 0.0|#################### |############## +0.5|########## |###### +1.0|### |## +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%