weatherless...................78.83404% offense.......................59.41886% hyperoffense..................19.82613% sand..........................17.83276% balance.......................17.27377% sandoffense................... 3.04917% sun........................... 2.29462% semistall..................... 1.99099% rain.......................... 1.88907% multiweather.................. 1.88791% stall......................... 1.49026% trickroom..................... 1.15904% sandstall..................... 1.15448% hail.......................... 1.07454% dragmag....................... 1.06928% voltturn...................... 0.65426% swagplay...................... 0.42276% monotype...................... 0.39165% batonpass..................... 0.27474% sunoffense.................... 0.21102% rainoffense................... 0.14737% monoice....................... 0.10557% hailoffense................... 0.06987% monobug....................... 0.06056% monofire...................... 0.06051% tailwind...................... 0.05016% monoground.................... 0.02596% mononormal.................... 0.02374% monodark...................... 0.02116% monoghost..................... 0.01596% monoflying.................... 0.01420% monowater..................... 0.01401% monofairy..................... 0.01113% monoelectric.................. 0.01021% monosteel..................... 0.00904% monodragon.................... 0.00812% trapper....................... 0.00656% monograss..................... 0.00379% monopsychic................... 0.00334% tricksand..................... 0.00295% monopoison.................... 0.00202% monorock...................... 0.00177% sunstall...................... 0.00090% gravity....................... 0.00080% monofighting.................. 0.00058% allweather.................... 0.00017% trickhail..................... 0.00003% hailstall..................... 0.00002% rainstall..................... 0.00001% trickrain..................... 0.00000% Stalliness (mean: -0.449) -2.0|## |# -1.5|###### |########## -1.0|############## |############### -0.5|############################## |############## 0.0|########## |####### +0.5|###### |### +1.0|# |# +1.5| |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.82%