weatherless...................93.06134% offense.......................50.84473% balance.......................32.22180% hyperoffense..................11.44619% voltturn...................... 5.37287% semistall..................... 2.86912% sun........................... 2.86531% stall......................... 2.61816% sand.......................... 2.09578% rain.......................... 1.73475% monotype...................... 1.16936% trickroom..................... 0.31254% sandoffense................... 0.30551% choice........................ 0.29955% hail.......................... 0.28584% monobug....................... 0.25388% sunoffense.................... 0.20742% monoghost..................... 0.15168% monoground.................... 0.11469% monodark...................... 0.10068% monopoison.................... 0.09123% monowater..................... 0.07696% monosteel..................... 0.07639% monofire...................... 0.06711% monorock...................... 0.06206% monoelectric.................. 0.05546% tailwind...................... 0.05317% monograss..................... 0.05222% monofighting.................. 0.05156% monodragon.................... 0.05081% multiweather.................. 0.04302% sunstall...................... 0.04126% monoflying.................... 0.03910% gravity....................... 0.03842% monopsychic................... 0.03761% mononormal.................... 0.03076% monoice....................... 0.02404% trickhail..................... 0.02047% rainoffense................... 0.01962% dragmag....................... 0.01509% monofairy..................... 0.01132% trapper....................... 0.00508% hailoffense................... 0.00418% Stalliness (mean: -0.152) -2.0|# |# -1.5|#### |######### -1.0|############### |#################### -0.5|######################## |############################## 0.0|########################### |###################### +0.5|############# |########## +1.0|#### |## +1.5|# |# +2.0| |# +2.5| | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.54%