weatherless...................89.71192% offense.......................71.23757% balance.......................26.95176% sun........................... 3.82687% rain.......................... 3.37175% hail.......................... 1.91464% hyperoffense.................. 1.73020% sand.......................... 1.52366% multiweather.................. 0.34466% dragmag....................... 0.31808% tailwind...................... 0.12714% semistall..................... 0.08046% sunoffense.................... 0.05855% rainoffense................... 0.04223% gravity....................... 0.02792% voltturn...................... 0.02424% hailoffense................... 0.01407% trickroom..................... 0.01291% trapper....................... 0.00836% sandoffense................... 0.00702% monotype...................... 0.00326% monowater..................... 0.00224% monoflying.................... 0.00057% tricksun...................... 0.00052% trickrain..................... 0.00052% mononormal.................... 0.00045% swagplay...................... 0.00037% batonpass..................... 0.00031% Stalliness (mean: -0.223) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |######################## -0.4|########################### |############################## -0.2|############################## |############################ 0.0|######################### |#################### +0.2|############### |########### +0.4|####### |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%