weatherless...................84.71697% offense.......................46.07049% hyperoffense..................28.18899% balance.......................20.36109% voltturn......................13.19035% sand..........................12.48090% sandoffense................... 3.85462% stall......................... 3.38492% choice........................ 2.12208% semistall..................... 1.99450% rain.......................... 1.47583% sun........................... 1.36276% dragmag....................... 1.20266% trickroom..................... 0.77139% rainoffense................... 0.44380% monotype...................... 0.33622% sunoffense.................... 0.23071% sandstall..................... 0.20416% tailwind...................... 0.19849% monodark...................... 0.15606% monodragon.................... 0.11179% multiweather.................. 0.05738% mononormal.................... 0.05284% hail.......................... 0.02092% monobug....................... 0.00933% monoelectric.................. 0.00442% monoflying.................... 0.00093% monograss..................... 0.00092% hailoffense................... 0.00074% monofighting.................. 0.00068% monorock...................... 0.00022% tricksand..................... 0.00011% monowater..................... 0.00007% monoghost..................... 0.00005% monofairy..................... 0.00005% sunstall...................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.436) -2.0|## |########## -1.5|############# |############################# -1.0|############################ |############################ -0.5|############################## |########################### 0.0|###################### |################ +0.5|########## |####### +1.0|#### |### +1.5|# |## +2.0| | +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%