weatherless...................71.26177% offense.......................47.27689% balance.......................39.66263% sun...........................13.30842% rain.......................... 8.04190% sand.......................... 6.85875% hyperoffense.................. 6.45832% semistall..................... 5.11749% trickroom..................... 5.11058% monotype...................... 4.24579% tailwind...................... 2.41641% hail.......................... 2.00950% stall......................... 1.48467% multiweather.................. 1.34168% sunoffense.................... 0.87257% monowater..................... 0.78315% voltturn...................... 0.76112% monofire...................... 0.57495% trickhail..................... 0.52700% monofighting.................. 0.42894% tricksand..................... 0.32225% choice........................ 0.32009% dragmag....................... 0.27732% monoice....................... 0.24708% monofairy..................... 0.24190% gravity....................... 0.21857% monoelectric.................. 0.21771% mononormal.................... 0.21728% monograss..................... 0.20173% monopsychic................... 0.20130% monorock...................... 0.18661% rainoffense................... 0.18402% batonpass..................... 0.17365% monoflying.................... 0.17149% monobug....................... 0.16371% tricksun...................... 0.16156% rainstall..................... 0.15248% sandoffense................... 0.13952% monoghost..................... 0.13909% monopoison.................... 0.12786% monosteel..................... 0.12743% sandstall..................... 0.11836% trickrain..................... 0.11663% monodark...................... 0.09503% sunstall...................... 0.09460% monodragon.................... 0.08467% trapper....................... 0.08035% monoground.................... 0.04536% hailoffense................... 0.02289% swagplay...................... 0.02160% hailstall..................... 0.01296% allweather.................... 0.00778% Stalliness (mean: -0.028) |# -1.5|## |###### -1.0|########## |################## -0.5|######################### |############################# 0.0|############################## |########################## +0.5|#################### |############# +1.0|######## |#### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%