weatherless...................72.68628% offense.......................49.09063% balance.......................44.01349% sun...........................14.62518% trickroom..................... 8.25945% rain.......................... 6.30677% sand.......................... 5.27803% tailwind...................... 4.88707% hyperoffense.................. 4.19674% semistall..................... 2.39185% hail.......................... 2.06293% monotype...................... 1.49787% trickhail..................... 0.89945% multiweather.................. 0.86586% tricksun...................... 0.85343% sunoffense.................... 0.60886% monofire...................... 0.49925% voltturn...................... 0.42404% tricksand..................... 0.39987% stall......................... 0.30729% monoice....................... 0.29328% dragmag....................... 0.17780% trickrain..................... 0.17631% choice........................ 0.16898% monowater..................... 0.16120% sandoffense................... 0.12326% rainoffense................... 0.09821% monosteel..................... 0.06842% monodragon.................... 0.06129% monorock...................... 0.05952% monofairy..................... 0.05470% rainstall..................... 0.05313% monoelectric.................. 0.05188% monofighting.................. 0.05139% monopsychic................... 0.05071% monoghost..................... 0.04362% gravity....................... 0.03363% batonpass..................... 0.03104% trapper....................... 0.02902% mononormal.................... 0.02704% monobug....................... 0.01907% monograss..................... 0.01712% sandstall..................... 0.01402% swagplay...................... 0.01276% sunstall...................... 0.01248% monopoison.................... 0.01217% hailoffense................... 0.01159% monodark...................... 0.01128% monoflying.................... 0.01119% monoground.................... 0.00476% allweather.................... 0.00114% hailstall..................... 0.00021% Stalliness (mean: -0.037) | -1.5|# |### -1.0|##### |######### -0.5|################## |######################## 0.0|############################## |######################### +0.5|############### |######## +1.0|### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.69%