weatherless...................81.90336% balance.......................49.05884% offense.......................39.04983% trickroom.....................15.96520% hail.......................... 9.73040% hyperoffense.................. 6.35378% sun........................... 4.72779% trickhail..................... 4.46580% semistall..................... 4.14760% rain.......................... 2.02231% monotype...................... 1.85163% sand.......................... 1.67120% stall......................... 1.38995% tailwind...................... 1.28181% voltturn...................... 0.43861% monoice....................... 0.39250% monobug....................... 0.38880% trickrain..................... 0.37365% sunoffense.................... 0.36824% monowater..................... 0.33952% tricksand..................... 0.29995% monoelectric.................. 0.23918% rainoffense................... 0.21783% gravity....................... 0.18076% monofire...................... 0.13322% monofighting.................. 0.12619% batonpass..................... 0.11028% choice........................ 0.09457% rainstall..................... 0.09383% monopsychic................... 0.08672% hailstall..................... 0.08229% multiweather.................. 0.05507% monorock...................... 0.04902% dragmag....................... 0.04539% mononormal.................... 0.04449% monoghost..................... 0.03128% sandstall..................... 0.02942% sunstall...................... 0.02192% tricksun...................... 0.01853% monoflying.................... 0.01244% hailoffense................... 0.01065% monoground.................... 0.00400% swagplay...................... 0.00270% monodark...................... 0.00236% monograss..................... 0.00100% monopoison.................... 0.00070% monofairy..................... 0.00011% monosteel..................... 0.00010% sandoffense................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.049) |# -1.5|## |###### -1.0|######## |######## -0.5|############## |########################## 0.0|############################## |########################## +0.5|####################### |############ +1.0|######### |#### +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.58%