weatherless...................78.41159% balance.......................58.13034% offense.......................34.30176% trickroom.....................22.51377% hail..........................14.77346% trickhail..................... 8.87336% hyperoffense.................. 4.29654% sun........................... 3.48840% sand.......................... 2.82261% semistall..................... 2.69391% tailwind...................... 1.32616% monotype...................... 1.26865% stall......................... 0.57744% rain.......................... 0.50829% monoice....................... 0.37692% monobug....................... 0.34818% monowater..................... 0.30638% sunoffense.................... 0.17961% voltturn...................... 0.16966% tricksand..................... 0.15053% monoelectric.................. 0.11452% gravity....................... 0.07697% monofire...................... 0.06409% rainoffense................... 0.06222% hailstall..................... 0.02581% mononormal.................... 0.02030% rainstall..................... 0.01920% choice........................ 0.01879% monopsychic................... 0.01250% batonpass..................... 0.01165% tricksun...................... 0.01132% monorock...................... 0.01057% monofighting.................. 0.01012% trickrain..................... 0.00707% sandstall..................... 0.00698% monoghost..................... 0.00448% sunstall...................... 0.00435% multiweather.................. 0.00435% dragmag....................... 0.00227% hailoffense................... 0.00125% monoflying.................... 0.00052% swagplay...................... 0.00023% monopoison.................... 0.00004% monoground.................... 0.00002% monodark...................... 0.00000% monofairy..................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% sandoffense................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.121) | -1.5|# |##### -1.0|#### |##### -0.5|############# |################### 0.0|#################### |############################## +0.5|###################### |################ +1.0|######## |## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.68%