weatherless...................64.26020% balance.......................41.36152% offense.......................37.87338% sand..........................34.59859% semistall.....................10.71251% hyperoffense.................. 6.41560% batonpass..................... 4.47058% stall......................... 3.63700% dragmag....................... 3.19540% sandoffense................... 1.54312% sandstall..................... 1.32976% rain.......................... 1.07175% monotype...................... 0.96755% choice........................ 0.49618% monowater..................... 0.46641% sun........................... 0.20343% multiweather.................. 0.13893% monopsychic................... 0.12901% monoground.................... 0.06947% monoflying.................... 0.05954% rainoffense................... 0.04466% mononormal.................... 0.04466% monosteel..................... 0.03969% monoghost..................... 0.03969% sunoffense.................... 0.03969% monorock...................... 0.03473% monoelectric.................. 0.03473% monodragon.................... 0.02977% trapper....................... 0.02481% monodark...................... 0.02481% monofire...................... 0.02481% voltturn...................... 0.00992% monograss..................... 0.00992% monofighting.................. 0.00992% monoice....................... 0.00992% hail.......................... 0.00496% monobug....................... 0.00496% Stalliness (mean: 0.143) -1.5|#### |####### -1.0|########### |#################### -0.5|######################## |############################## 0.0|############################# |############################## +0.5|########################### |####################### +1.0|############### |############# +1.5|###### |##### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.41%