weatherless...................57.03085% sand..........................42.12119% balance.......................41.69813% offense.......................35.37576% semistall.....................11.60644% hyperoffense.................. 7.21720% batonpass..................... 4.68070% stall......................... 4.10247% dragmag....................... 3.90840% sandoffense................... 2.01707% sandstall..................... 1.65035% rain.......................... 0.81290% monotype...................... 0.63143% choice........................ 0.50054% monowater..................... 0.25358% monopsychic................... 0.14686% sun........................... 0.12871% multiweather.................. 0.09600% monoground.................... 0.08821% rainoffense................... 0.05895% sunoffense.................... 0.04726% trapper....................... 0.03417% monoghost..................... 0.02970% monosteel..................... 0.02737% mononormal.................... 0.02656% monoflying.................... 0.02086% monodragon.................... 0.01721% voltturn...................... 0.01428% monorock...................... 0.01252% monodark...................... 0.01028% monofire...................... 0.00974% monoelectric.................. 0.00784% monoice....................... 0.00547% monograss..................... 0.00543% hail.......................... 0.00235% monobug....................... 0.00020% monofighting.................. 0.00004% Stalliness (mean: 0.172) -1.5|#### |######## -1.0|############ |#################### -0.5|####################### |############################ 0.0|########################### |############################## +0.5|############################## |########################## +1.0|################# |############# +1.5|####### |###### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.39%