sand..........................56.64071% weatherless...................43.03394% balance.......................40.46471% offense.......................30.81699% semistall.....................15.33316% hyperoffense.................. 8.19928% stall......................... 5.18586% dragmag....................... 3.17539% sandstall..................... 2.60977% sandoffense................... 2.25997% batonpass..................... 1.63208% choice........................ 0.64189% rain.......................... 0.41900% monotype...................... 0.21951% monopsychic................... 0.18297% multiweather.................. 0.14443% rainoffense................... 0.06177% sun........................... 0.05079% sunoffense.................... 0.03945% monowater..................... 0.02197% trapper....................... 0.01038% mononormal.................... 0.00568% monoground.................... 0.00521% voltturn...................... 0.00237% monoghost..................... 0.00180% monodragon.................... 0.00134% monoflying.................... 0.00112% monoelectric.................. 0.00003% monorock...................... 0.00002% monodark...................... 0.00002% monobug....................... 0.00001% monofighting.................. 0.00000% monosteel..................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.250) -1.5|## |######### -1.0|############# |############## -0.5|################# |###################### 0.0|##################### |######################### +0.5|############################## |################### +1.0|################### |################ +1.5|######## |###### +2.0|### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.44%