weatherless...................59.35648% balance.......................44.37747% offense.......................42.11794% sand..........................18.56420% rain..........................15.03847% hyperoffense..................12.69877% hail.......................... 4.77046% voltturn...................... 3.76582% dragmag....................... 3.33971% monotype...................... 3.01758% monofighting.................. 2.32122% sun........................... 2.27039% trickroom..................... 1.56549% choice........................ 1.10863% tricksand..................... 0.90178% semistall..................... 0.80583% monopsychic................... 0.69636% monodragon.................... 0.69636% rainoffense................... 0.42611% Stalliness (mean: -0.199) |### -1.5|# |####### -1.0|##### |########## -0.5|############### |######### 0.0|############################## |############### +0.5|######### |###### +1.0|## | more negative = more offensive, more positive = more stall one # = 0.89%