weatherless...................63.34497% balance.......................53.13350% hyperoffense..................44.56044% dragmag.......................43.56142% voltturn......................43.56142% sand..........................33.41533% rain.......................... 3.23970% offense....................... 2.30607% trickroom..................... 1.01042% semistall..................... 0.00000% sun........................... 0.00000% tricksand..................... 0.00000% hail.......................... 0.00000% choice........................ 0.00000% monopsychic................... 0.00000% rainoffense................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.464) | -1.5| |############################## -1.0| | -0.5| |# 0.0|###################### |########### +0.5| |### +1.0| | more negative = more offensive, more positive = more stall one # = 1.49%