weatherless...................53.32331% offense.......................38.52277% balance.......................35.80134% sand..........................22.39404% rain..........................20.56028% hyperoffense..................14.03231% semistall..................... 7.65374% stall......................... 3.98983% sun........................... 3.08228% voltturn...................... 3.02819% dragmag....................... 2.36480% choice........................ 1.83804% monotype...................... 1.80077% rainstall..................... 1.79349% hail.......................... 1.09741% sandoffense................... 1.07065% rainoffense................... 0.92057% sandstall..................... 0.83877% monodragon.................... 0.50658% multiweather.................. 0.45731% monodark...................... 0.33037% sunoffense.................... 0.22144% monoghost..................... 0.12802% monoground.................... 0.11389% monobug....................... 0.11190% monoice....................... 0.08394% monofighting.................. 0.08232% trickroom..................... 0.07508% monowater..................... 0.06753% monosteel..................... 0.06577% monoflying.................... 0.06533% monograss..................... 0.06471% hailstall..................... 0.05642% monopoison.................... 0.05129% trickhail..................... 0.04570% monoelectric.................. 0.04005% mononormal.................... 0.03716% monofire...................... 0.03510% monorock...................... 0.03245% sunstall...................... 0.03240% fear.......................... 0.02196% sandfear...................... 0.02196% monopsychic................... 0.01914% monofairy..................... 0.01255% Stalliness (mean: -0.036) -2.0|###### |##### -1.5|##### |############ -1.0|###################### |######################### -0.5|######################### |############################## 0.0|################# |####################### +0.5|########################## |############################# +1.0|########### |########### +1.5|###### |### +2.0|## |## +2.5| |## +3.0| more negative = more offensive, more positive = more stall one # = 0.38%