offense.......................71.90767% rain..........................70.83061% sun...........................19.89990% hyperoffense..................14.27086% balance.......................12.76957% weatherless................... 9.08221% rainoffense................... 8.34265% monotype...................... 1.03094% semistall..................... 0.84828% choice........................ 0.42046% monosteel..................... 0.27641% stall......................... 0.20363% monodark...................... 0.18728% sand.......................... 0.18728% monodragon.................... 0.13635% monofire...................... 0.12933% monoground.................... 0.09144% mononormal.................... 0.08360% monowater..................... 0.07181% monograss..................... 0.05473% voltturn...................... 0.00000% hail.......................... 0.00000% multiweather.................. 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.331) |#### -1.0|##### |# -0.5|############## |############################## 0.0|###### |# +0.5| |# +1.0| | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.59%