weatherless...................82.57142% balance.......................46.23422% semistall.....................25.46182% sand..........................14.89816% offense.......................14.37919% stall.........................12.65628% sun........................... 1.76748% sandstall..................... 1.44431% hyperoffense.................. 1.26849% monotype...................... 1.08371% voltturn...................... 0.92363% rain.......................... 0.47934% trickroom..................... 0.47631% hail.......................... 0.42426% monoflying.................... 0.17175% mononormal.................... 0.17118% multiweather.................. 0.13165% monobug....................... 0.12653% dragmag....................... 0.11960% choice........................ 0.11412% hailstall..................... 0.09803% monosteel..................... 0.09802% monowater..................... 0.09636% monodragon.................... 0.08321% monorock...................... 0.07935% monofire...................... 0.07450% sunoffense.................... 0.07277% monograss..................... 0.05984% tailwind...................... 0.05485% monopsychic................... 0.05475% monofighting.................. 0.05382% monofairy..................... 0.05265% sunstall...................... 0.05100% tricksand..................... 0.05075% monoghost..................... 0.04665% monoground.................... 0.04614% monoelectric.................. 0.04018% rainstall..................... 0.04002% sandoffense................... 0.03163% monodark...................... 0.02760% monopoison.................... 0.02399% monoice....................... 0.01884% trickhail..................... 0.00684% hailoffense................... 0.00235% gravity....................... 0.00225% allweather.................... 0.00225% Stalliness (mean: 0.763) | -1.5|# |# -1.0|## |#### -0.5|######### |########### 0.0|############### |####################### +0.5|############################ |############################# +1.0|############################## |########################## +1.5|##################### |############ +2.0|###### |#### +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.44%