weatherless...................79.97345% balance.......................49.80021% semistall.....................28.98698% sand..........................18.76570% stall.........................14.46258% offense....................... 6.64719% sandstall..................... 2.05563% sun........................... 0.70937% trickroom..................... 0.46673% voltturn...................... 0.44052% hail.......................... 0.32022% rain.......................... 0.24322% hailstall..................... 0.17256% tricksand..................... 0.15886% hyperoffense.................. 0.10304% dragmag....................... 0.09173% monotype...................... 0.07720% rainstall..................... 0.06388% monoground.................... 0.02501% sunoffense.................... 0.02350% monorock...................... 0.01858% tailwind...................... 0.01781% monoflying.................... 0.01345% multiweather.................. 0.01197% monopsychic................... 0.01051% sunstall...................... 0.00861% mononormal.................... 0.00357% monoghost..................... 0.00305% choice........................ 0.00272% monobug....................... 0.00210% monosteel..................... 0.00185% monowater..................... 0.00062% monodark...................... 0.00028% sandoffense................... 0.00013% monofire...................... 0.00011% monoelectric.................. 0.00009% monodragon.................... 0.00008% monograss..................... 0.00007% monofairy..................... 0.00000% monopoison.................... 0.00000% gravity....................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.918) | -1.5| | -1.0| | -0.5|#### |#### 0.0|######### |###################### +0.5|########################## |############################## +1.0|############################# |############################ +1.5|################### |############# +2.0|##### |#### +2.5|# | more negative = more offensive, more positive = more stall one # = 0.51%