weatherless...................92.29414% offense.......................56.83084% hyperoffense..................26.00362% balance.......................15.57805% voltturn...................... 9.28987% sun........................... 3.39161% sand.......................... 2.72152% monotype...................... 1.54998% semistall..................... 1.20227% sunoffense.................... 1.09179% hail.......................... 1.08062% rain.......................... 0.68557% batonpass..................... 0.64096% mononormal.................... 0.47214% stall......................... 0.38522% choice........................ 0.33450% trapper....................... 0.30092% hailoffense................... 0.29784% monowater..................... 0.28392% trickroom..................... 0.22839% tailwind...................... 0.21372% rainoffense................... 0.20851% sandstall..................... 0.18565% multiweather.................. 0.16474% monograss..................... 0.13419% monodark...................... 0.13210% monorock...................... 0.11993% monodragon.................... 0.09506% monobug....................... 0.06354% monofire...................... 0.05226% monofighting.................. 0.04937% dragmag....................... 0.04315% gravity....................... 0.04014% monoflying.................... 0.03843% monoground.................... 0.03611% sandoffense................... 0.03061% monopoison.................... 0.02972% monoghost..................... 0.02959% monopsychic................... 0.01991% monoice....................... 0.01652% monoelectric.................. 0.01571% monosteel..................... 0.01060% monofairy..................... 0.00608% trickhail..................... 0.00374% Stalliness (mean: -0.591) -2.0|### |#### -1.5|########## |#################### -1.0|########################## |############################# -0.5|############################## |###################### 0.0|################### |############ +0.5|##### |## +1.0|## |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.54%