weatherless...................87.54428% offense.......................51.03324% balance.......................29.75915% hyperoffense..................15.53577% hail.......................... 7.37718% voltturn...................... 6.75693% rain.......................... 3.48057% semistall..................... 2.79425% trickroom..................... 2.38357% rainoffense................... 1.68511% sun........................... 1.30765% stall......................... 0.87758% sunoffense.................... 0.60029% hailoffense................... 0.49202% monotype...................... 0.43405% trickhail..................... 0.36385% sand.......................... 0.35419% monoice....................... 0.11215% mononormal.................... 0.10587% choice........................ 0.10104% multiweather.................. 0.06387% monoflying.................... 0.05305% monodark...................... 0.03905% hailstall..................... 0.02836% monofighting.................. 0.02342% monopoison.................... 0.02280% monograss..................... 0.01740% monobug....................... 0.01667% monorock...................... 0.01232% monowater..................... 0.01164% monosteel..................... 0.00762% sandoffense................... 0.00579% sandstall..................... 0.00532% monoghost..................... 0.00505% monoelectric.................. 0.00435% monopsychic................... 0.00417% gravity....................... 0.00403% tricksand..................... 0.00385% rainstall..................... 0.00309% tailwind...................... 0.00264% monofire...................... 0.00171% dragmag....................... 0.00145% monoground.................... 0.00031% sunstall...................... 0.00023% tricksun...................... 0.00002% trapper....................... 0.00002% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.285) -2.0|### |### -1.5|###### |############## -1.0|#################### |############################## -0.5|########################### |############################# 0.0|############################ |######################### +0.5|################ |########## +1.0|###### |### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.45%