weatherless...................86.31088% offense.......................48.65800% balance.......................34.04224% hyperoffense..................11.90748% hail..........................11.04987% voltturn...................... 9.17651% semistall..................... 3.75547% trickroom..................... 3.19859% rain.......................... 2.06253% stall......................... 1.63682% rainoffense................... 0.75173% trickhail..................... 0.43273% sun........................... 0.41838% hailoffense................... 0.34856% sunoffense.................... 0.20816% sand.......................... 0.16032% monotype...................... 0.10804% choice........................ 0.05958% hailstall..................... 0.04900% mononormal.................... 0.03506% monoice....................... 0.02676% monograss..................... 0.01831% monosteel..................... 0.00551% gravity....................... 0.00496% monorock...................... 0.00421% monobug....................... 0.00384% monowater..................... 0.00377% monofighting.................. 0.00370% monopoison.................... 0.00305% multiweather.................. 0.00199% monoflying.................... 0.00168% monodark...................... 0.00143% sandstall..................... 0.00118% monoelectric.................. 0.00102% sandoffense................... 0.00093% rainstall..................... 0.00076% monoghost..................... 0.00071% tricksand..................... 0.00051% dragmag....................... 0.00035% monofire...................... 0.00034% monopsychic................... 0.00014% tailwind...................... 0.00009% monoground.................... 0.00001% sunstall...................... 0.00000% trapper....................... 0.00000% tricksun...................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.205) -2.0|#### |# -1.5|#### |######## -1.0|############## |############################## -0.5|################## |################ 0.0|######################## |######################### +0.5|############ |######### +1.0|####### |### +1.5|# |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.56%