weatherless...................84.18515% offense.......................49.17116% balance.......................28.81402% hyperoffense..................15.72704% rain.......................... 8.00762% voltturn...................... 5.82745% hail.......................... 5.35763% semistall..................... 3.75198% trickroom..................... 3.45608% rainoffense................... 2.57017% stall......................... 2.53580% sun........................... 2.22497% sunoffense.................... 1.00936% tailwind...................... 0.65994% sand.......................... 0.31000% monotype...................... 0.26944% choice........................ 0.17378% hailoffense................... 0.17328% monoice....................... 0.11654% multiweather.................. 0.08537% trickhail..................... 0.05804% monorock...................... 0.03297% monoflying.................... 0.02869% mononormal.................... 0.02816% tricksand..................... 0.02223% hailstall..................... 0.01735% monograss..................... 0.01428% monowater..................... 0.01303% tricksun...................... 0.01085% monofighting.................. 0.00862% monobug....................... 0.00850% sunstall...................... 0.00609% monopoison.................... 0.00589% monoghost..................... 0.00564% monopsychic................... 0.00477% trickrain..................... 0.00434% sandoffense................... 0.00397% sandstall..................... 0.00314% gravity....................... 0.00116% monoground.................... 0.00107% monofire...................... 0.00079% monodark...................... 0.00054% monoelectric.................. 0.00036% rainstall..................... 0.00004% monosteel..................... 0.00001% monofairy..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.268) -2.0|####### |#### -1.5|###### |########### -1.0|################# |############################## -0.5|########################## |########################### 0.0|####################### |######################## +0.5|############# |######### +1.0|##### |##### +1.5|## |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.47%