weatherless...................93.09566% offense.......................43.00655% balance.......................33.71566% hyperoffense..................14.32116% semistall..................... 5.76321% voltturn...................... 4.70942% stall......................... 3.19343% rain.......................... 3.01384% sand.......................... 2.61041% trickroom..................... 2.56144% sun........................... 1.00253% rainoffense................... 0.61424% monotype...................... 0.52859% hail.......................... 0.43182% choice........................ 0.39902% dragmag....................... 0.37964% sunoffense.................... 0.18334% gravity....................... 0.17461% multiweather.................. 0.14952% monowater..................... 0.13004% mononormal.................... 0.12219% monoice....................... 0.10626% sandstall..................... 0.07328% monoflying.................... 0.05988% monobug....................... 0.04634% hailstall..................... 0.01810% hailoffense................... 0.01796% monoelectric.................. 0.01411% tailwind...................... 0.01155% monoghost..................... 0.01035% monopsychic................... 0.00907% monofire...................... 0.00897% monograss..................... 0.00793% sandoffense................... 0.00734% monopoison.................... 0.00713% monodragon.................... 0.00316% monorock...................... 0.00306% rainstall..................... 0.00275% monoground.................... 0.00268% monofighting.................. 0.00252% monofairy..................... 0.00225% monodark...................... 0.00121% allweather.................... 0.00093% trickrain..................... 0.00039% tricksun...................... 0.00027% monosteel..................... 0.00024% tricksand..................... 0.00008% trapper....................... 0.00008% sunstall...................... 0.00003% Stalliness (mean: -0.102) |### -1.5|##### |############ -1.0|#################### |#################### -0.5|##################### |########################### 0.0|############################## |######################## +0.5|################## |############ +1.0|########## |##### +1.5|## |## +2.0|# |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.47%