weatherless...................93.80496% offense.......................39.19978% balance.......................33.99461% hyperoffense..................13.88647% semistall..................... 7.81523% voltturn...................... 6.13990% stall......................... 5.10391% sand.......................... 3.38616% trickroom..................... 2.66412% rain.......................... 1.88565% sun........................... 0.68824% rainoffense................... 0.41567% dragmag....................... 0.36814% hail.......................... 0.33525% monotype...................... 0.28019% choice........................ 0.26502% sunoffense.................... 0.23738% monoice....................... 0.13746% multiweather.................. 0.09985% mononormal.................... 0.05353% gravity....................... 0.04239% sandstall..................... 0.03262% monowater..................... 0.02623% monoflying.................... 0.01922% monopsychic................... 0.01296% monobug....................... 0.01260% hailstall..................... 0.00986% monoelectric.................. 0.00480% monofighting.................. 0.00410% sandoffense................... 0.00394% monodragon.................... 0.00260% monograss..................... 0.00250% monoghost..................... 0.00169% hailoffense................... 0.00150% monofire...................... 0.00118% monorock...................... 0.00110% monofairy..................... 0.00104% tailwind...................... 0.00085% monopoison.................... 0.00066% rainstall..................... 0.00049% monodark...................... 0.00022% monoground.................... 0.00010% allweather.................... 0.00006% tricksun...................... 0.00002% monosteel..................... 0.00002% sunstall...................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.006) |## -1.5|#### |############# -1.0|##################### |################ -0.5|######################## |########################### 0.0|############################## |########################## +0.5|#################### |############# +1.0|############### |###### +1.5|## |## +2.0|# |#### +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.44%