weatherless...................91.25325% offense.......................41.98704% balance.......................35.69489% hyperoffense..................13.67459% semistall..................... 6.63804% voltturn...................... 4.41009% rain.......................... 3.30077% sand.......................... 3.18070% trickroom..................... 2.61030% stall......................... 2.00544% sun........................... 1.79495% monotype...................... 1.16003% hail.......................... 0.55563% rainoffense................... 0.44778% sunoffense.................... 0.39017% choice........................ 0.28281% monoice....................... 0.24673% monowater..................... 0.24115% monobug....................... 0.15595% mononormal.................... 0.15508% monopsychic................... 0.10846% dragmag....................... 0.08772% multiweather.................. 0.07996% monoflying.................... 0.07160% monoelectric.................. 0.05113% gravity....................... 0.03606% monograss..................... 0.03427% monorock...................... 0.03364% monoghost..................... 0.02794% monopoison.................... 0.02547% sandstall..................... 0.01938% monofairy..................... 0.01836% monoground.................... 0.01591% tailwind...................... 0.01566% monofire...................... 0.01557% tricksun...................... 0.01415% sunstall...................... 0.01039% monosteel..................... 0.00933% sandoffense................... 0.00538% monodragon.................... 0.00486% monodark...................... 0.00430% trickhail..................... 0.00425% monofighting.................. 0.00153% hailstall..................... 0.00153% rainstall..................... 0.00153% Stalliness (mean: -0.102) -2.5| | -2.0|# |### -1.5|##### |############ -1.0|################## |####################### -0.5|####################### |############################## 0.0|############################ |############################ +0.5|################### |################ +1.0|########### |####### +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%