weatherless...................77.88819% offense.......................57.20888% balance.......................37.84915% sun........................... 9.75577% rain.......................... 8.45529% tailwind...................... 5.16093% hyperoffense.................. 3.94757% sand.......................... 3.14497% hail.......................... 2.40187% multiweather.................. 1.60584% semistall..................... 0.96695% voltturn...................... 0.92573% dragmag....................... 0.39971% trickroom..................... 0.31791% sunoffense.................... 0.28636% rainoffense................... 0.22425% batonpass..................... 0.06157% sandoffense................... 0.04341% stall......................... 0.02746% hailoffense................... 0.02629% tricksun...................... 0.01787% trickrain..................... 0.01751% tricksand..................... 0.00554% trapper....................... 0.00358% trickhail..................... 0.00353% sunstall...................... 0.00159% hailstall..................... 0.00155% rainstall..................... 0.00141% sandstall..................... 0.00035% allweather.................... 0.00003% Stalliness (mean: -0.140) -1.5|# |### -1.0|####### |############## -0.5|######################## |############################## 0.0|############################## |####################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%