weatherless...................97.01879% offense.......................45.84941% balance.......................38.11793% hyperoffense.................. 9.11041% voltturn...................... 5.25843% semistall..................... 5.02853% stall......................... 1.89372% trickroom..................... 1.38632% sun........................... 0.99470% rain.......................... 0.91293% hail.......................... 0.76052% monotype...................... 0.59734% choice........................ 0.54374% rainoffense................... 0.37953% dragmag....................... 0.36733% sand.......................... 0.32206% sunoffense.................... 0.23554% mononormal.................... 0.11855% monofighting.................. 0.08483% monowater..................... 0.08323% monoghost..................... 0.08083% monoelectric.................. 0.04955% monopsychic................... 0.03213% hailoffense................... 0.02868% monoflying.................... 0.02713% monograss..................... 0.02635% monodark...................... 0.02054% monopoison.................... 0.02036% monorock...................... 0.01797% trickrain..................... 0.01540% hailstall..................... 0.01471% tailwind...................... 0.01470% rainstall..................... 0.01399% monobug....................... 0.01347% monoice....................... 0.01336% monodragon.................... 0.01325% monofire...................... 0.00988% monoground.................... 0.00958% multiweather.................. 0.00901% tricksun...................... 0.00521% monosteel..................... 0.00511% gravity....................... 0.00390% monofairy..................... 0.00371% trickhail..................... 0.00365% sandstall..................... 0.00265% sandoffense................... 0.00256% sunstall...................... 0.00224% trapper....................... 0.00098% tricksand..................... 0.00026% Stalliness (mean: -0.061) -2.0|# |# -1.5|#### |######## -1.0|############ |################### -0.5|####################### |########################### 0.0|############################## |########################## +0.5|################### |############# +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.50%