weatherless...................97.61027% offense.......................43.30280% balance.......................39.92321% hyperoffense.................. 7.80627% voltturn...................... 6.98790% semistall..................... 5.80301% stall......................... 3.16471% trickroom..................... 1.59784% hail.......................... 0.94136% sun........................... 0.68434% rain.......................... 0.58606% dragmag....................... 0.53481% choice........................ 0.38113% monotype...................... 0.35646% rainoffense................... 0.26621% sunoffense.................... 0.20710% sand.......................... 0.17839% monowater..................... 0.12337% monofighting.................. 0.07283% monoelectric.................. 0.06189% hailoffense................... 0.03972% hailstall..................... 0.03013% mononormal.................... 0.02570% monodragon.................... 0.02403% monoghost..................... 0.01757% trickrain..................... 0.01221% monograss..................... 0.00756% tailwind...................... 0.00712% monopsychic................... 0.00671% monoice....................... 0.00516% monopoison.................... 0.00452% rainstall..................... 0.00416% tricksun...................... 0.00274% trickhail..................... 0.00262% monoflying.................... 0.00259% monofire...................... 0.00203% monodark...................... 0.00174% gravity....................... 0.00133% monorock...................... 0.00113% monoground.................... 0.00111% monobug....................... 0.00084% sunstall...................... 0.00065% multiweather.................. 0.00042% sandoffense................... 0.00028% monofairy..................... 0.00022% monosteel..................... 0.00000% trapper....................... 0.00000% sandstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.027) -2.0|# |# -1.5|### |###### -1.0|########## |################ -0.5|#################### |########################### 0.0|############################## |########################## +0.5|################### |############### +1.0|####### |##### +1.5|### |## +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.52%