weatherless...................60.63396% offense.......................53.21723% balance.......................38.46446% rain..........................17.39584% hail..........................12.62219% sun........................... 7.87226% hyperoffense.................. 5.82709% sand.......................... 2.90405% trickroom..................... 2.40581% tailwind...................... 2.26820% semistall..................... 2.10686% multiweather.................. 1.42356% trickhail..................... 1.14359% rainoffense................... 0.42707% stall......................... 0.38436% voltturn...................... 0.36063% hailoffense................... 0.31318% sunoffense.................... 0.23726% batonpass..................... 0.21828% tricksand..................... 0.14710% dragmag....................... 0.13761% monotype...................... 0.13287% gravity....................... 0.10914% trickrain..................... 0.09965% tricksun...................... 0.04271% monofighting.................. 0.04271% monograss..................... 0.02373% monoice....................... 0.02373% monoflying.................... 0.01424% monowater..................... 0.00949% monopsychic................... 0.00949% sandstall..................... 0.00949% sandoffense................... 0.00475% monosteel..................... 0.00475% monodark...................... 0.00475% Stalliness (mean: -0.118) -1.5|## |##### -1.0|######## |############### -0.5|########################## |############################## 0.0|############################# |######################## +0.5|################ |######### +1.0|### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.59%