weatherless...................55.04554% offense.......................54.36151% balance.......................38.16689% rain..........................19.68049% hail..........................15.33447% sun........................... 8.84720% hyperoffense.................. 5.13077% trickroom..................... 2.76573% sand.......................... 2.60726% semistall..................... 2.07327% tailwind...................... 1.82630% multiweather.................. 1.51442% trickhail..................... 1.34843% hailoffense................... 0.48224% rainoffense................... 0.39457% voltturn...................... 0.34101% stall......................... 0.26756% batonpass..................... 0.17056% trickrain..................... 0.16199% tricksand..................... 0.10370% dragmag....................... 0.09345% gravity....................... 0.08715% sunoffense.................... 0.08538% monotype...................... 0.06993% tricksun...................... 0.04642% monoice....................... 0.02047% monofighting.................. 0.01355% monograss..................... 0.01123% monowater..................... 0.00868% sandstall..................... 0.00839% monopsychic................... 0.00573% sandoffense................... 0.00539% monoflying.................... 0.00513% monosteel..................... 0.00294% monodark...................... 0.00219% Stalliness (mean: -0.112) -1.5|# |##### -1.0|###### |############# -0.5|####################### |############################## 0.0|########################### |####################### +0.5|############## |######## +1.0|## |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.64%