weatherless...................70.02478% offense.......................56.58367% balance.......................32.12504% sun...........................13.65733% monotype......................12.13646% rain.......................... 7.80521% hyperoffense.................. 6.90330% trickroom..................... 6.82683% sand.......................... 6.72623% semistall..................... 3.62655% monofighting.................. 3.47815% hail.......................... 2.33128% tailwind...................... 2.00750% monofire...................... 1.73352% monoice....................... 1.20057% monowater..................... 1.19013% voltturn...................... 1.08615% sunoffense.................... 1.05606% monobug....................... 0.80655% stall......................... 0.76143% monoflying.................... 0.65227% monofairy..................... 0.56582% choice........................ 0.54242% monograss..................... 0.53832% multiweather.................. 0.53137% trickrain..................... 0.50680% monoelectric.................. 0.35815% monorock...................... 0.30111% monopsychic................... 0.29334% sandoffense................... 0.27765% tricksand..................... 0.24646% mononormal.................... 0.24217% monopoison.................... 0.20430% monoghost..................... 0.20206% rainoffense................... 0.18374% monodragon.................... 0.14164% gravity....................... 0.13788% tricksun...................... 0.13251% dragmag....................... 0.11788% monodark...................... 0.09386% trickhail..................... 0.08859% rainstall..................... 0.08041% monoground.................... 0.07731% monosteel..................... 0.05796% batonpass..................... 0.02186% sandstall..................... 0.02152% sunstall...................... 0.01799% hailoffense................... 0.00733% hailstall..................... 0.00700% allweather.................... 0.00177% Stalliness (mean: -0.176) |# -1.5|## |#### -1.0|################## |################## -0.5|############################## |######################## 0.0|########################### |##################### +0.5|############ |######### +1.0|#### |### +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.57%