weatherless...................67.71226% offense.......................62.85862% balance.......................31.60704% sun...........................15.08270% trickroom.....................11.09341% sand.......................... 8.99374% rain.......................... 7.31560% hyperoffense.................. 3.58994% tailwind...................... 2.60300% semistall..................... 1.37642% hail.......................... 0.96784% sandoffense................... 0.83148% monotype...................... 0.71151% stall......................... 0.56797% trickrain..................... 0.46407% tricksand..................... 0.43966% monowater..................... 0.28489% choice........................ 0.21842% monofire...................... 0.15209% voltturn...................... 0.13625% gravity....................... 0.13241% sunoffense.................... 0.13107% multiweather.................. 0.07210% trickhail..................... 0.06686% rainoffense................... 0.06519% monorock...................... 0.05735% monofairy..................... 0.05364% monopsychic................... 0.04294% monoice....................... 0.02244% monodragon.................... 0.01875% tricksun...................... 0.01804% monoelectric.................. 0.01714% mononormal.................... 0.01124% monofighting.................. 0.01106% monobug....................... 0.00958% monoflying.................... 0.00899% dragmag....................... 0.00756% monodark...................... 0.00751% monograss..................... 0.00561% monosteel..................... 0.00529% monoghost..................... 0.00180% hailstall..................... 0.00081% monoground.................... 0.00066% monopoison.................... 0.00054% rainstall..................... 0.00042% sunstall...................... 0.00011% sandstall..................... 0.00000% batonpass..................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.172) | -1.5|# |# -1.0|###### |########## -0.5|########################## |###################### 0.0|############################## |################## +0.5|##### |##### +1.0|# |# +1.5| |# +2.0| more negative = more offensive, more positive = more stall one # = 0.79%