weatherless...................74.63116% offense.......................44.67434% balance.......................31.41418% hyperoffense..................15.99496% sand..........................14.26772% sun........................... 9.80569% semistall..................... 6.08132% voltturn...................... 3.59842% rain.......................... 2.93271% sunoffense.................... 2.06909% multiweather.................. 2.05110% monotype...................... 1.85318% stall......................... 1.83519% choice........................ 1.34941% sandoffense................... 1.09752% hail.......................... 0.41382% monowater..................... 0.37783% monobug....................... 0.32386% monopsychic................... 0.32386% monodark...................... 0.30587% rainoffense................... 0.21591% dragmag....................... 0.17992% trickroom..................... 0.16193% tailwind...................... 0.14394% mononormal.................... 0.14394% monoflying.................... 0.12594% monofire...................... 0.07197% sunstall...................... 0.05398% monograss..................... 0.05398% monopoison.................... 0.05398% monorock...................... 0.05398% monoghost..................... 0.05398% monosteel..................... 0.03598% monodragon.................... 0.01799% monofighting.................. 0.01799% monoground.................... 0.01799% monoelectric.................. 0.01799% Stalliness (mean: -0.169) -2.0|# |## -1.5|######## |############## -1.0|################### |####################### -0.5|########################## |############################## 0.0|######################## |######################## +0.5|################### |########### +1.0|############ |##### +1.5|### |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%