weatherless...................79.72754% balance.......................55.80049% offense.......................21.80528% sand..........................12.96794% stall.........................12.45339% hyperoffense.................. 7.96145% rain.......................... 7.09110% voltturn...................... 2.28638% semistall..................... 1.97940% sandstall..................... 0.30873% sun........................... 0.21342% rainstall..................... 0.07233% choice........................ 0.07131% monotype...................... 0.00018% monosteel..................... 0.00010% monobug....................... 0.00007% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.313) -2.0| | -1.5|######## |## -1.0|# |########## -0.5|####### |######## 0.0|###### |############################## +0.5|########################## |######## +1.0|### | +1.5|# |### +2.0|# |#### +2.5|## |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.81%