weatherless...................69.67044% offense.......................44.55642% balance.......................31.10931% sun...........................18.19921% hyperoffense..................14.78593% rain..........................13.28527% semistall..................... 5.85552% multiweather.................. 4.83301% voltturn...................... 4.70796% monotype...................... 3.87671% stall......................... 3.69281% sand.......................... 3.33235% sunoffense.................... 2.42019% rainoffense................... 1.99353% dragmag....................... 0.79447% hail.......................... 0.70619% monopsychic................... 0.69148% choice........................ 0.67677% sunstall...................... 0.54436% trickroom..................... 0.52965% mononormal.................... 0.50758% monoghost..................... 0.42666% monoflying.................... 0.41195% monograss..................... 0.40459% monodark...................... 0.33103% monofire...................... 0.32367% monowater..................... 0.29425% rainstall..................... 0.16919% monosteel..................... 0.16184% sandoffense................... 0.14712% monopoison.................... 0.13977% monodragon.................... 0.11034% monofighting.................. 0.11034% monoelectric.................. 0.11034% trapper....................... 0.09563% sandstall..................... 0.08827% monorock...................... 0.08092% monobug....................... 0.07356% monoground.................... 0.06621% monofairy..................... 0.04414% hailoffense................... 0.02942% trickhail..................... 0.02207% monoice....................... 0.02207% hailstall..................... 0.02207% tricksand..................... 0.01471% allweather.................... 0.00736% Stalliness (mean: -0.125) -2.0|## |### -1.5|####### |########### -1.0|################## |########################## -0.5|###################### |############################## 0.0|########################## |#################### +0.5|#################### |########### +1.0|######## |###### +1.5|##### |### +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%