weatherless...................68.85895% offense.......................44.41137% balance.......................31.70022% sun...........................19.83884% hyperoffense..................13.81131% rain..........................13.72684% voltturn...................... 6.07093% semistall..................... 5.54110% multiweather.................. 5.29517% stall......................... 4.53600% monotype...................... 3.25330% sand.......................... 2.85175% rainoffense................... 2.17196% sunoffense.................... 2.06673% dragmag....................... 1.13952% monopsychic................... 0.79687% trickroom..................... 0.78145% sunstall...................... 0.73016% choice........................ 0.67482% hail.......................... 0.53542% mononormal.................... 0.37133% monodark...................... 0.36798% monoflying.................... 0.35598% monograss..................... 0.28088% monofire...................... 0.25430% monoghost..................... 0.24704% monowater..................... 0.23438% rainstall..................... 0.18826% sandoffense................... 0.11254% monosteel..................... 0.10622% monodragon.................... 0.07840% monoelectric.................. 0.07779% monopoison.................... 0.07359% sandstall..................... 0.07165% monofighting.................. 0.06790% trapper....................... 0.04893% monoground.................... 0.04309% monorock...................... 0.03876% monobug....................... 0.03343% monofairy..................... 0.03087% monoice....................... 0.01716% hailoffense................... 0.01423% trickhail..................... 0.01095% tricksand..................... 0.00633% hailstall..................... 0.00466% allweather.................... 0.00462% Stalliness (mean: -0.096) -2.0|## |### -1.5|######## |######### -1.0|################# |############################ -0.5|################### |############################## 0.0|######################### |################## +0.5|##################### |########### +1.0|######## |##### +1.5|##### |### +2.0|# |## +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%